Strength
7
 
Perception
6
 
Endurance
7
 
Charisma
6
 
Intelligence
8
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
270
 
Critical Chance
11%
 
Dmg Resist
28%
 
Hit Points
430
 
Melee Damage
3.5
 
Skill Points
21
 
Barter
95
 
Big Guns
42
 
Energy Weapons
60
 
Explosives
40
 
Lockpick
75
 
Medicine
84
 
Melee Weapons
40
 
Repair
95
 
Science
95
 
Small Guns
75
 
Sneak
27
 
Speech
75
 
Unarmed
29
 
Adamantium Skeleton
Ant Might
Barkskin
Chem Resistant
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Finesse
Ghoul Ecology
Gunslinger
Intense Training (2)
Master Trader
Nerd Rage!
Night Person
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Sniper
Solar Powered
Strong Back
Tag!
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 6 CH 6 IN 8 AG 5 LK 5
Speech, Barter, and Repair
Level 2
Speech +6 (38), Barter +3 (35), Science +9 (30)
Intense Training (EN)
Level 3
Small Guns +10 (25), Lockpick +8 (23)
Intense Training (LK)
Level 4
Lockpick +4 (27), Speech +2 (40), Repair +4 (40), Barter +5 (40), Science +3 (33)
Educated
Level 5
Speech +5 (45), Repair +5 (45), Barter +6 (46), Science +5 (38)
Comprehension
Level 6
Small Guns +5 (30), Lockpick +5 (32), Repair +5 (50), Barter +4 (50), Science +2 (40)
Toughness
Level 7
Barter +10 (60), Science +5 (45), Big Guns +6 (25)
Gunslinger
Level 8
Small Guns +6 (36), Repair +5 (55), Barter +5 (65), Big Guns +5 (30)
Strong Back
Level 9
Small Guns +4 (40), Lockpick +3 (35), Repair +5 (60), Science +5 (50), Medicine +4 (25)
Commando
Big Book of Science => Science +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (27)
Dean's Electronics => Repair +2 (62)
Dean's Electronics => Repair +2 (64)
Dean's Electronics => Repair +2 (66)
Grognak the Barbarian => Melee Weapons +2 (17)
Grognak the Barbarian => Melee Weapons +2 (19)
Grognak the Barbarian => Melee Weapons +2 (21)
Grognak the Barbarian => Melee Weapons +2 (23)
Grognak the Barbarian => Melee Weapons +2 (25)
Guns and Bullets => Small Guns +2 (42)
Paradise Lost => Speech +2 (47)
Tales of a Junktown Jerky Vendor => Barter +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (69)
Tales of a Junktown Jerky Vendor => Barter +2 (71)
Tales of a Junktown Jerky Vendor => Barter +2 (73)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Level 10
Lockpick +3 (50), Speech +3 (50), Repair +4 (80), Barter +5 (88), Science +6 (58)
Finesse
Level 11
Lockpick +14 (64), Speech +5 (55), Barter +2 (90)
Nerd Rage!
Level 12
Small Guns +6 (50), Repair +10 (90), Barter +5 (95)
Night Person
Level 13
Medicine +21 (58)
Sniper
Level 14
Lockpick +2 (66), Speech +10 (65), Repair +5 (95), Science +2 (60), Medicine +2 (60)
Cyborg
Ant Might
Barkskin
Covert Ops
Ghoul Ecology
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Wired Reflexes
Level 15
Small Guns +7 (60), Energy Weapons +14 (51)
Adamantium Skeleton
Level 16
Energy Weapons +9 (60), Lockpick +1 (70), Science +11 (74)
Master Trader
Level 17
Speech +10 (75), Science +1 (90), Big Guns +10 (42)
Tag! (Science)
Level 18
Lockpick +5 (75), Explosives +1 (28), Medicine +15 (75)
Concentrated Fire
Level 19
Small Guns +15 (75), Explosives +6 (34)
Chem Resistant
Level 20
Explosives +6 (40), Science +5 (95), Melee Weapons +1 (40), Medicine +9 (84)
Solar Powered
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