Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
10%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Commando
Cyborg
Daddy's Boy/Girl (3)
Educated
Grim Reaper's Sprint
Gun Nut (3)
Iron Fist (3)
Little Leaguer (3)
Scoundrel (3)
Silent Running
Size Matters (3)
Tag!
Thief (3)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 6 LK 4
Small Guns, Medicine, and Repair
Bobblehead (Intelligence)
Level 2
Small Guns +20 (51)
Daddy's Boy/Girl
Level 3
Speech +20 (34)
Daddy's Boy/Girl
Level 4
Lockpick +18 (32), Explosives +1 (15), Science +1 (35)
Educated
Level 5
Small Guns +19 (75), Lockpick +4 (36)
Gun Nut
Level 6
Sneak +2 (18), Small Guns +5 (85), Lockpick +14 (50), Repair +1 (50), Medicine +1 (50)
Gun Nut
Level 7
Sneak +2 (20), Speech +16 (50), Repair +5 (60)
Gun Nut
Level 8
Science +23 (63)
Daddy's Boy/Girl
Level 9
Lockpick +11 (66), Science +12 (75)
Thief
Level 10
Lockpick +4 (75), Speech +19 (69)
Thief
Level 11
Speech +6 (75), Barter +17 (31)
Thief
Level 12
Sneak +15 (50), Lockpick +8 (88)
Little Leaguer
Level 13
Lockpick +2 (90), Barter +21 (52)
Little Leaguer
Level 14
Sneak +23 (73)
Little Leaguer
Level 15
Sneak +7 (90), Barter +1 (53), Science +15 (90)
Silent Running
Level 16
Medicine +23 (78)
Scoundrel
Level 17
Barter +11 (74), Medicine +12 (90)
Scoundrel
Level 18
Repair +12 (72), Barter +11 (90)
Scoundrel
Level 19
Repair +18 (90), Melee Weapons +5 (34)
Tag! (Unarmed)
Level 20
Energy Weapons +23 (37)
Grim Reaper's Sprint
Level 21
Energy Weapons +23 (60)
Action Boy/Girl
Level 22
Melee Weapons +23 (57)
Iron Fist
Level 23
Unarmed +23 (52)
Iron Fist
Level 24
Unarmed +23 (75)
Iron Fist
Level 25
Unarmed +15 (90), Melee Weapons +8 (65)
Size Matters
Level 26
Melee Weapons +23 (88)
Size Matters
Level 27
Melee Weapons +2 (90), Big Guns +21 (80)
Size Matters
Level 28
Energy Weapons +13 (83), Big Guns +10 (90)
Cyborg
Level 29
Energy Weapons +7 (90), Explosives +16 (46)
Commando
Level 30
Explosives +23 (80)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Medicine)
Duck and Cover! => Explosives +1 (93)
Duck and Cover! => Explosives +1 (94)
Duck and Cover! => Explosives +1 (95)
Duck and Cover! => Explosives +1 (96)
Duck and Cover! => Explosives +1 (97)
Duck and Cover! => Explosives +1 (98)
Duck and Cover! => Explosives +1 (99)
Duck and Cover! => Explosives +1 (100)
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