Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
4
 
Intelligence
2
 
Agility
10
 
Luck
6
 
Action Points
85
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
12
 
Barter
28
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
9
 
Melee Weapons
19
 
Repair
24
 
Science
9
 
Small Guns
40
 
Sneak
25
 
Speech
13
 
Unarmed
17
 
Level 1
ST 7 PE 5 EN 6 CH 4 IN 2 AG 10 LK 6
Small Guns, Barter, and Repair
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