Strength
7
 
Perception
7
 
Endurance
4
 
Charisma
2
 
Intelligence
6
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
9
 
Big Guns
13
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
24
 
Medicine
18
 
Melee Weapons
40
 
Repair
17
 
Science
17
 
Small Guns
40
 
Sneak
50
 
Speech
9
 
Unarmed
13
 
Thief
Wired Reflexes
Level 1
ST 7 PE 7 EN 4 CH 2 IN 6 AG 9 LK 5
Melee Weapons, Small Guns, and Sneak
Wired Reflexes
Level 2
Sneak +7 (50), Small Guns +2 (40), Melee Weapons +6 (40), Medicine +1 (18)
Thief
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