Strength
2
 
Perception
2
 
Endurance
10
 
Charisma
2
 
Intelligence
5
 
Agility
9
 
Luck
10
 
Action Points
83
 
Carry Weight
170
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
1.0
 
Skill Points
15
 
Barter
11
 
Big Guns
27
 
Energy Weapons
11
 
Explosives
26
 
Lockpick
11
 
Medicine
32
 
Melee Weapons
11
 
Repair
32
 
Science
17
 
Small Guns
25
 
Sneak
25
 
Speech
11
 
Unarmed
27
 
Level 1
ST 2 PE 2 EN 10 CH 2 IN 5 AG 9 LK 10
Medicine, Repair, and Explosives
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