Strength
7
 
Perception
6
 
Endurance
3
 
Charisma
1
 
Intelligence
3
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
220
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
3.5
 
Skill Points
13
 
Barter
9
 
Big Guns
28
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
19
 
Medicine
13
 
Melee Weapons
21
 
Repair
28
 
Science
13
 
Small Guns
27
 
Sneak
42
 
Speech
9
 
Unarmed
13
 
Level 1
ST 7 PE 6 EN 3 CH 1 IN 3 AG 10 LK 10
Sneak, Repair, and Big Guns
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