Strength
6
 
Perception
7
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
7
 
Big Guns
20
 
Energy Weapons
19
 
Explosives
34
 
Lockpick
37
 
Medicine
23
 
Melee Weapons
17
 
Repair
30
 
Science
40
 
Small Guns
20
 
Sneak
20
 
Speech
7
 
Unarmed
19
 
Intense Training
Level 1
ST 6 PE 6 EN 7 CH 1 IN 9 AG 6 LK 5
Lockpick, Science, and Explosives
Level 2
Sneak +3 (20), Small Guns +3 (20), Lockpick +3 (37), Repair +7 (30), Science +2 (40), Big Guns +1 (20)
Intense Training (PE)
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