Strength
6
 
Perception
7
 
Endurance
6
 
Charisma
6
 
Intelligence
5
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
25
 
Big Guns
20
 
Energy Weapons
50
 
Explosives
20
 
Lockpick
35
 
Medicine
17
 
Melee Weapons
17
 
Repair
30
 
Science
20
 
Small Guns
20
 
Sneak
40
 
Speech
40
 
Unarmed
17
 
Intense Training (2)
Power Armor Training
Scoundrel
Swift Learner
Level 1
ST 5 PE 7 EN 6 CH 5 IN 5 AG 7 LK 5
Energy Weapons, Lockpick, and Sneak
Power Armor Training
Level 2
Energy Weapons +14 (48), Lockpick +1 (35)
Intense Training (CH)
Bobblehead (Speech)
Level 3
Energy Weapons +2 (50), Speech +3 (30), Repair +10 (25)
Swift Learner
Tales of a Junktown Jerky Vendor => Barter +1 (18)
Level 4
Speech +5 (40), Repair +5 (30), Science +5 (20)
Scoundrel
Level 5
Sneak +6 (40), Small Guns +1 (20), Explosives +1 (20), Barter +2 (25), Medicine +2 (17), Big Guns +3 (20)
Intense Training (ST)
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