Strength
6
 
Perception
7
 
Endurance
9
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
1
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
5
 
Big Guns
21
 
Energy Weapons
17
 
Explosives
20
 
Lockpick
17
 
Medicine
33
 
Melee Weapons
15
 
Repair
50
 
Science
23
 
Small Guns
40
 
Sneak
35
 
Speech
5
 
Unarmed
21
 
Gun Nut
Level 1
ST 6 PE 7 EN 9 CH 1 IN 10 AG 6 LK 1
Small Guns, Repair, and Sneak
Bobblehead (Medicine)
Level 2
Sneak +5 (35), Small Guns +5 (40), Repair +7 (50), Explosives +3 (20)
Gun Nut
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