Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
69
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Entomologist
Fast Metabolism
Finesse
Grim Reaper's Sprint
Intense Training (2)
Lady Killer/Black Widow
Life Giver
Mysterious Stranger
Nerd Rage!
Nerves of Steel
Ninja
Pyromaniac
Quantum Chemist
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 5 PE 4 EN 9 CH 1 IN 7 AG 6 LK 8
Small Guns, Sneak, and Unarmed
Level 2
Sneak +6 (39), Small Guns +1 (34), Repair +10 (30)
Intense Training (PE)
Level 3
Sneak +1 (40), Small Guns +6 (40), Unarmed +1 (40), Science +9 (29)
Lady Killer/Black Widow
Level 4
Small Guns +5 (45), Unarmed +5 (45), Science +7 (36)
Educated
Level 5
Sneak +6 (46), Small Guns +5 (50), Unarmed +5 (50), Science +4 (40)
Comprehension
Level 6
Sneak +3 (49), Repair +6 (36), Science +6 (46), Medicine +5 (25)
Bloody Mess
Level 7
Sneak +1 (50), Repair +12 (48), Science +4 (50), Big Guns +3 (27)
Entomologist
Level 8
Repair +2 (50), Medicine +10 (35), Big Guns +8 (35)
Commando
Level 9
Sneak +5 (55), Small Guns +5 (55), Unarmed +5 (55), Repair +5 (55)
Strong Back
Level 10
Energy Weapons +11 (27), Lockpick +9 (25)
Finesse
Bobblehead (Medicine)
Level 11
Energy Weapons +10 (37), Lockpick +10 (35)
Nerd Rage!
Ant Sight
Level 12
Energy Weapons +11 (50), Lockpick +8 (45), Explosives +1 (19)
Sniper
Level 13
Energy Weapons +5 (55), Lockpick +5 (50), Explosives +5 (24), Medicine +5 (50)
Silent Running
Level 14
Energy Weapons +5 (60), Science +5 (55), Medicine +10 (60)
Fast Metabolism
Level 15
Speech +9 (17), Repair +5 (60), Explosives +1 (25), Science +5 (60)
Cyborg
Level 16
Small Guns +10 (65), Energy Weapons +5 (75), Unarmed +5 (60)
Better Criticals
Level 17
Sneak +5 (70), Speech +1 (18), Melee Weapons +14 (30)
Action Boy/Girl
Level 18
Melee Weapons +20 (50)
Life Giver
Level 19
Melee Weapons +20 (70)
Concentrated Fire
Level 20
Sneak +10 (80), Melee Weapons +10 (80)
Grim Reaper's Sprint
Level 21
Speech +10 (28), Repair +10 (70)
Ninja
Level 22
Explosives +10 (35), Science +10 (70)
Quantum Chemist
Level 23
Small Guns +5 (70), Explosives +15 (50)
Toughness
Level 24
Repair +5 (75), Explosives +10 (60), Science +5 (75)
Robotics Expert
Level 25
Small Guns +10 (82), Repair +10 (85)
Intense Training (AG)
Level 26
Sneak +8 (90), Speech +2 (30), Big Guns +10 (45)
Nerves of Steel
Level 27
Small Guns +8 (90), Repair +5 (90), Barter +7 (15)
Mysterious Stranger
Level 28
Lockpick +20 (70)
Pyromaniac
Level 29
Energy Weapons +5 (80), Lockpick +5 (75), Barter +10 (25)
Adamantium Skeleton
Level 30
Barter +5 (47), Medicine +10 (75), Big Guns +5 (51)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Paradise Lost => Speech +2 (61)
Nikola Tesla and You => Energy Weapons +2 (100)
Duck and Cover! => Explosives +2 (81)
Duck and Cover! => Explosives +2 (83)
Duck and Cover! => Explosives +2 (85)
Duck and Cover! => Explosives +2 (87)
Duck and Cover! => Explosives +2 (89)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Pugilism Illustrated => Unarmed +2 (75)
Pugilism Illustrated => Unarmed +2 (77)
Pugilism Illustrated => Unarmed +2 (79)
Pugilism Illustrated => Unarmed +2 (81)
Pugilism Illustrated => Unarmed +2 (83)
Pugilism Illustrated => Unarmed +2 (85)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Lying, Congressional Style => Speech +2 (63)
Lying, Congressional Style => Speech +2 (65)
Lying, Congressional Style => Speech +2 (67)
Lying, Congressional Style => Speech +2 (69)
Lying, Congressional Style => Speech +2 (71)
Lying, Congressional Style => Speech +2 (73)
Lying, Congressional Style => Speech +2 (75)
Lying, Congressional Style => Speech +2 (77)
Lying, Congressional Style => Speech +2 (79)
Lying, Congressional Style => Speech +2 (81)
Lying, Congressional Style => Speech +2 (83)
Lying, Congressional Style => Speech +2 (85)
Lying, Congressional Style => Speech +2 (87)
Lying, Congressional Style => Speech +2 (89)
Lying, Congressional Style => Speech +2 (91)
Lying, Congressional Style => Speech +2 (93)
Lying, Congressional Style => Speech +2 (95)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (61)
Tales of a Junktown Jerky Vendor => Barter +2 (63)
Tales of a Junktown Jerky Vendor => Barter +2 (65)
Tales of a Junktown Jerky Vendor => Barter +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (69)
Tales of a Junktown Jerky Vendor => Barter +2 (71)
Tales of a Junktown Jerky Vendor => Barter +2 (73)
Tales of a Junktown Jerky Vendor => Barter +2 (75)
Lying, Congressional Style => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (77)
Tales of a Junktown Jerky Vendor => Barter +2 (79)
Tales of a Junktown Jerky Vendor => Barter +2 (81)
Tales of a Junktown Jerky Vendor => Barter +2 (83)
Tales of a Junktown Jerky Vendor => Barter +2 (85)
Tales of a Junktown Jerky Vendor => Barter +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (65)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (67)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (69)
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