Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
41
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
37
 
Speech
100
 
Unarmed
100
 
Adamantium Skeleton
Almost Perfect
Animal Friend (2)
Ant Might
Auto Expert
Barkskin
Booster Shot
Chem Resistant
Covert Ops
Cyborg
Dream Crusher
Educated
Explorer
Finesse
Ghoul Ecology
Gun Nut (3)
Hematophage
Here and Now
Intense Training (2)
Life Giver
Nerves of Steel
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Rad Absorption
Rad Regeneration
Rad Resistance
Rad Tolerance
Scoundrel
Scrounger
Solar Powered
Strong Back
Superior Defender
Swift Learner (2)
Tag!
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 6 PE 3 EN 6 CH 5 IN 9 AG 5 LK 6
Repair, Speech, and Small Guns
Level 2
Small Guns +10 (40), Speech +5 (35), Repair +2 (40), Medicine +2 (25)
Swift Learner
Level 3
Small Guns +5 (50), Energy Weapons +4 (15), Speech +10 (45)
Gun Nut
Level 4
Energy Weapons +5 (20), Speech +5 (55), Repair +5 (50), Science +1 (24), Melee Weapons +3 (20)
Scoundrel
Level 5
Small Guns +10 (65), Energy Weapons +5 (25), Science +1 (25), Big Guns +3 (20)
Gun Nut
Bobblehead (Intelligence)
Ant Might
Level 6
Small Guns +5 (70), Energy Weapons +5 (30), Speech +5 (60), Repair +3 (60), Melee Weapons +2 (24)
Educated
Bobblehead (Strength)
Pitt Fighter
Lying, Congressional Style => Speech +1 (61)
Level 7
Small Guns +10 (85), Speech +9 (70), Melee Weapons +4 (30)
Gun Nut
Dream Crusher
Nikola Tesla and You => Energy Weapons +1 (31)
Level 8
Small Guns +5 (90), Energy Weapons +9 (40), Explosives +1 (12), Science +3 (30), Melee Weapons +5 (35)
Strong Back
Covert Ops
D.C. Journal of Internal Medicine => Medicine +1 (28)
Nikola Tesla and You => Energy Weapons +1 (41)
Duck and Cover! => Explosives +1 (13)
Level 9
Small Guns +7 (100), Energy Weapons +9 (50), Repair +5 (70), Explosives +2 (15)
Rad Resistance
Bobblehead (Repair)
Duck and Cover! => Explosives +1 (16)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (21)
Big Book of Science => Science +1 (34)
Barkskin
Level 10
Repair +10 (90), Explosives +9 (25), Science +4 (38)
Finesse
Bobblehead (Explosives)
Rad Regeneration
Pugilism Illustrated => Unarmed +1 (18)
Level 11
Speech +10 (80), Repair +10 (100), Medicine +2 (30), Big Guns +1 (22)
Here and Now
Bobblehead (Energy Weapons)
Power Armor Training
Grognak the Barbarian => Melee Weapons +1 (36)
D.C. Journal of Internal Medicine => Medicine +1 (31)
Level 12
Energy Weapons +10 (70), Speech +10 (90), Big Guns +3 (25)
Life Giver
Bobblehead (Medicine)
Superior Defender
Chinese Army: Special Ops Training Manual => Sneak +1 (16)
Nikola Tesla and You => Energy Weapons +1 (71)
Level 13
Energy Weapons +9 (80), Speech +10 (100), Melee Weapons +4 (40)
Toughness
Bobblehead (Luck)
Bobblehead (Endurance)
Bobblehead (Perception)
Level 14
Energy Weapons +7 (90), Explosives +2 (40), Science +1 (40), Melee Weapons +9 (50), Big Guns +4 (32)
Adamantium Skeleton
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Barter)
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Bobblehead (Big Guns)
Bobblehead (Small Guns)
Auto Expert
Grognak the Barbarian => Melee Weapons +1 (61)
Guns and Bullets => Small Guns +1 (100)
Lying, Congressional Style => Speech +1 (100)
Paradise Lost => Speech +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (43)
Level 15
Science +10 (60), Medicine +13 (56)
Animal Friend
Wired Reflexes
Hematophage
Punga Power!
D.C. Journal of Internal Medicine => Medicine +1 (57)
D.C. Journal of Internal Medicine => Medicine +1 (58)
D.C. Journal of Internal Medicine => Medicine +1 (59)
D.C. Journal of Internal Medicine => Medicine +1 (60)
Level 16
Big Guns +23 (65)
Cyborg
Booster Shot
Level 17
Lockpick +3 (30), Science +10 (70), Big Guns +10 (90)
Tag! (Big Guns)
Ghoul Ecology
Xenotech Expert
Level 18
Sneak +1 (30), Unarmed +3 (34), Melee Weapons +9 (70), Big Guns +10 (100)
Chem Resistant
Level 19
Unarmed +1 (35), Barter +2 (35), Science +10 (80), Melee Weapons +10 (80)
Animal Friend
Level 20
Barter +3 (38), Science +10 (90), Melee Weapons +10 (90)
Explorer
Level 21
Barter +2 (40), Science +10 (100), Melee Weapons +10 (100), Medicine +1 (61)
Solar Powered
Level 22
Medicine +23 (84)
Puppies!
Level 23
Explosives +2 (42), Barter +5 (45), Medicine +16 (100)
Swift Learner
Level 24
Explosives +8 (50), Barter +15 (60)
Intense Training (AG)
Level 25
Explosives +3 (55), Barter +20 (80)
Intense Training (PE)
Level 26
Explosives +3 (58), Barter +20 (100)
Nerves of Steel
Level 27
Explosives +23 (81)
Rad Tolerance
Level 28
Unarmed +4 (39), Explosives +19 (100)
Rad Absorption
Level 29
Unarmed +23 (62)
Scrounger
Level 30
Unarmed +23 (90)
Almost Perfect
Grognak the Barbarian => Melee Weapons +1 (100)
Pugilism Illustrated => Unarmed +1 (91)
Pugilism Illustrated => Unarmed +1 (92)
Pugilism Illustrated => Unarmed +1 (93)
Pugilism Illustrated => Unarmed +1 (94)
Pugilism Illustrated => Unarmed +1 (95)
Pugilism Illustrated => Unarmed +1 (96)
Pugilism Illustrated => Unarmed +1 (97)
Pugilism Illustrated => Unarmed +1 (98)
Pugilism Illustrated => Unarmed +1 (99)
Pugilism Illustrated => Unarmed +1 (100)
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