Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
7
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
43
 
Lockpick
17
 
Medicine
35
 
Melee Weapons
15
 
Repair
60
 
Science
23
 
Small Guns
80
 
Sneak
23
 
Speech
7
 
Unarmed
15
 
Educated
Gun Nut (2)
Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 9 LK 5
Small Guns, Repair, Explosives
Level 2
Small Guns +9 (52), Repair +2 (45), Explosives +8 (40)
Gun Nut
Level 3
Small Guns +12 (69), Repair +5 (55), Medicine +2 (25)
Gun Nut
Bobblehead (Medicine)
Level 4
Small Guns +11 (80), Repair +5 (60), Explosives +3 (43)
Educated
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