Strength
3
 
Perception
7
 
Endurance
6
 
Charisma
2
 
Intelligence
10
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
10
 
Big Guns
20
 
Energy Weapons
42
 
Explosives
20
 
Lockpick
20
 
Medicine
70
 
Melee Weapons
12
 
Repair
30
 
Science
55
 
Small Guns
20
 
Sneak
16
 
Speech
10
 
Unarmed
18
 
Daddy's Boy/Girl (2)
Level 1
ST 3 PE 7 EN 6 CH 2 IN 10 AG 5 LK 7
Science, Medicine, and Energy Weapons
Level 2
Energy Weapons +3 (38), Science +3 (49), Medicine +14 (60)
Daddy's Boy/Girl
Level 3
Small Guns +4 (20), Energy Weapons +4 (42), Repair +4 (30), Science +1 (55), Medicine +5 (70), Big Guns +2 (20)
Daddy's Boy/Girl
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