Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
15
 
Big Guns
15
 
Energy Weapons
50
 
Explosives
46
 
Lockpick
75
 
Medicine
65
 
Melee Weapons
25
 
Repair
80
 
Science
65
 
Small Guns
80
 
Sneak
30
 
Speech
15
 
Unarmed
15
 
Educated
Gun Nut (3)
Little Leaguer (2)
Scrounger
Thief (3)
Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Lockpick, Repair, and Small Guns
Level 2
Small Guns +14 (44), Repair +2 (40), Explosives +3 (25)
Little Leaguer
Bobblehead (Intelligence)
Level 3
Small Guns +6 (50), Lockpick +13 (50), Repair +1 (43)
Thief
Level 4
Small Guns +5 (55), Lockpick +15 (65)
Educated
Level 5
Small Guns +10 (65), Repair +13 (56)
Thief
Level 6
Repair +9 (65), Medicine +14 (39)
Thief
Level 7
Medicine +23 (62)
Gun Nut
Level 8
Science +20 (45), Medicine +3 (65)
Scrounger
Level 9
Energy Weapons +3 (20), Science +20 (65)
Gun Nut
Level 10
Energy Weapons +23 (43)
Gun Nut
Level 11
Energy Weapons +7 (50), Explosives +16 (46)
Little Leaguer
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