Strength
10
 
Perception
10
 
Endurance
7
 
Charisma
4
 
Intelligence
4
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
300
 
Critical Chance
10%
 
Dmg Resist
23%
 
Hit Points
470
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
15
 
Big Guns
22
 
Energy Weapons
100
 
Explosives
75
 
Lockpick
100
 
Medicine
63
 
Melee Weapons
25
 
Repair
61
 
Science
64
 
Small Guns
100
 
Sneak
65
 
Speech
13
 
Unarmed
100
 
Adamantium Skeleton
Ant Sight
Commando
Comprehension
Covert Ops
Cyborg
Deep Sleep
Escalator to Heaven
Fast Metabolism
Finesse
Gun Nut
Gunslinger
Intense Training (2)
Iron Fist
Lawbringer
Paralyzing Palm
Pitt Fighter
Robotics Expert
Scrounger
Solar Powered
Strong Back
Swift Learner (2)
Tag!
Toughness
Level 1
ST 7 PE 10 EN 6 CH 4 IN 4 AG 5 LK 4
Lockpick, Small Guns, and Unarmed
Bobblehead (Perception)
Bobblehead (Strength)
Bobblehead (Small Guns)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Pitt Fighter
Ant Sight
Bobblehead (Endurance)
Bobblehead (Luck)
Bobblehead (Repair)
Bobblehead (Science)
Level 2
Small Guns +14 (54)
Swift Learner
Level 3
Small Guns +4 (58), Lockpick +10 (60)
Intense Training (ST)
Level 4
Small Guns +12 (70), Unarmed +1 (35), Big Guns +1 (20)
Intense Training (ST)
Level 5
Small Guns +14 (84)
Swift Learner
Level 6
Small Guns +14 (98)
Gunslinger
Level 7
Small Guns +2 (100), Energy Weapons +7 (42), Unarmed +5 (40)
Toughness
Level 8
Energy Weapons +14 (56)
Scrounger
Level 9
Energy Weapons +14 (70)
Commando
Level 10
Energy Weapons +10 (80), Unarmed +4 (44)
Strong Back
Level 11
Energy Weapons +14 (94)
Iron Fist
Level 12
Energy Weapons +6 (100), Unarmed +8 (52)
Fast Metabolism
Level 13
Unarmed +14 (66)
Gun Nut
Level 14
Unarmed +14 (80)
Lawbringer
Level 15
Unarmed +14 (94)
Adamantium Skeleton
D.C. Journal of Internal Medicine => Medicine +1 (14)
D.C. Journal of Internal Medicine => Medicine +1 (15)
Level 16
Unarmed +6 (100), Science +8 (31)
Comprehension
D.C. Journal of Internal Medicine => Medicine +2 (17)
Dean's Electronics => Repair +2 (30)
Dean's Electronics => Repair +2 (32)
Dean's Electronics => Repair +2 (34)
Level 17
Repair +5 (54), Science +9 (40)
Tag! (Repair)
Level 18
Repair +1 (55), Science +13 (53)
Paralyzing Palm
Level 19
Repair +6 (61), Science +8 (61)
Robotics Expert
Level 20
Medicine +14 (31)
Solar Powered
Level 21
Medicine +14 (45)
Finesse
Level 22
Medicine +14 (59)
Deep Sleep
Level 23
Lockpick +12 (72), Medicine +2 (61)
Cyborg
Level 24
Lockpick +14 (86)
Escalator to Heaven
Covert Ops
Tumblers Today => Lockpick +2 (91)
Tumblers Today => Lockpick +2 (93)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (17)
Chinese Army: Special Ops Training Manual => Sneak +2 (19)
Chinese Army: Special Ops Training Manual => Sneak +2 (21)
Chinese Army: Special Ops Training Manual => Sneak +2 (23)
Chinese Army: Special Ops Training Manual => Sneak +2 (25)
Chinese Army: Special Ops Training Manual => Sneak +2 (27)
Chinese Army: Special Ops Training Manual => Sneak +2 (29)
Chinese Army: Special Ops Training Manual => Sneak +2 (31)
Chinese Army: Special Ops Training Manual => Sneak +2 (33)
Chinese Army: Special Ops Training Manual => Sneak +2 (35)
Chinese Army: Special Ops Training Manual => Sneak +2 (37)
Chinese Army: Special Ops Training Manual => Sneak +2 (39)
Chinese Army: Special Ops Training Manual => Sneak +2 (41)
Chinese Army: Special Ops Training Manual => Sneak +2 (43)
Chinese Army: Special Ops Training Manual => Sneak +2 (45)
Chinese Army: Special Ops Training Manual => Sneak +2 (47)
Chinese Army: Special Ops Training Manual => Sneak +2 (49)
Chinese Army: Special Ops Training Manual => Sneak +2 (51)
Chinese Army: Special Ops Training Manual => Sneak +2 (53)
Chinese Army: Special Ops Training Manual => Sneak +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (63)
Chinese Army: Special Ops Training Manual => Sneak +2 (57)
Chinese Army: Special Ops Training Manual => Sneak +2 (59)
Chinese Army: Special Ops Training Manual => Sneak +2 (61)
Chinese Army: Special Ops Training Manual => Sneak +2 (63)
Chinese Army: Special Ops Training Manual => Sneak +2 (65)
Tales of a Junktown Jerky Vendor => Barter +2 (15)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
Guns and Bullets => Small Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Duck and Cover! => Explosives +2 (27)
Duck and Cover! => Explosives +2 (29)
Duck and Cover! => Explosives +2 (31)
Duck and Cover! => Explosives +2 (33)
Duck and Cover! => Explosives +2 (35)
Duck and Cover! => Explosives +2 (37)
Duck and Cover! => Explosives +2 (39)
Duck and Cover! => Explosives +2 (41)
Duck and Cover! => Explosives +2 (43)
Duck and Cover! => Explosives +2 (45)
Duck and Cover! => Explosives +2 (47)
Duck and Cover! => Explosives +2 (49)
Duck and Cover! => Explosives +2 (51)
Duck and Cover! => Explosives +2 (53)
Duck and Cover! => Explosives +2 (55)
Duck and Cover! => Explosives +2 (57)
Duck and Cover! => Explosives +2 (59)
Duck and Cover! => Explosives +2 (61)
Duck and Cover! => Explosives +2 (63)
Duck and Cover! => Explosives +2 (65)
Duck and Cover! => Explosives +2 (67)
Duck and Cover! => Explosives +2 (69)
Duck and Cover! => Explosives +2 (71)
Duck and Cover! => Explosives +2 (73)
Duck and Cover! => Explosives +2 (75)
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