Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
15
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
20
 
Lockpick
32
 
Medicine
15
 
Melee Weapons
17
 
Repair
35
 
Science
30
 
Small Guns
25
 
Sneak
20
 
Speech
15
 
Unarmed
15
 
Swift Learner
Level 1
ST 6 PE 6 EN 5 CH 5 IN 5 AG 7 LK 6
Repair, Science, and Lockpick
Level 2
Sneak +1 (20), Small Guns +6 (25), Repair +5 (35), Explosives +3 (20)
Swift Learner
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