Strength
2
 
Perception
3
 
Endurance
3
 
Charisma
6
 
Intelligence
9
 
Agility
7
 
Luck
10
 
Action Points
79
 
Carry Weight
170
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
19
 
Big Guns
13
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
25
 
Melee Weapons
11
 
Repair
25
 
Science
25
 
Small Guns
36
 
Sneak
21
 
Speech
34
 
Unarmed
13
 
Level 1
ST 2 PE 3 EN 3 CH 6 IN 9 AG 7 LK 10
Small Guns, Speech, and Lockpick
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