Strength
3
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
8
 
Luck
3
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
14
 
Big Guns
14
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
33
 
Medicine
22
 
Melee Weapons
10
 
Repair
22
 
Science
37
 
Small Guns
35
 
Sneak
20
 
Speech
14
 
Unarmed
14
 
Level 1
ST 3 PE 7 EN 5 CH 5 IN 9 AG 8 LK 3
Science, Lockpick, and Small Guns
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