Strength
5
 
Perception
7
 
Endurance
4
 
Charisma
4
 
Intelligence
5
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
14
 
Big Guns
14
 
Energy Weapons
20
 
Explosives
35
 
Lockpick
35
 
Medicine
16
 
Melee Weapons
16
 
Repair
16
 
Science
16
 
Small Guns
37
 
Sneak
22
 
Speech
14
 
Unarmed
14
 
Level 1
ST 5 PE 7 EN 4 CH 4 IN 5 AG 8 LK 7
Lockpick, Explosives, and Small Guns
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