Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
40
 
Big Guns
15
 
Energy Weapons
30
 
Explosives
20
 
Lockpick
15
 
Medicine
25
 
Melee Weapons
15
 
Repair
40
 
Science
25
 
Small Guns
21
 
Sneak
21
 
Speech
32
 
Unarmed
15
 
Intense Training (2)
Level 1
ST 4 PE 5 EN 5 CH 5 IN 9 AG 8 LK 4
Barter, Repair, and Speech
Level 2
Energy Weapons +10 (25), Repair +2 (40), Explosives +5 (20), Science +2 (25)
Intense Training (LK)
Level 3
Energy Weapons +5 (30), Speech +2 (32), Barter +10 (40), Medicine +2 (25)
Intense Training (ST)
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