Strength
4
 
Perception
4
 
Endurance
3
 
Charisma
4
 
Intelligence
10
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
13
 
Big Guns
11
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
25
 
Melee Weapons
13
 
Repair
25
 
Science
40
 
Small Guns
40
 
Sneak
25
 
Speech
13
 
Unarmed
11
 
Level 1
ST 4 PE 4 EN 3 CH 4 IN 10 AG 10 LK 5
Lockpick, Science, and Small Guns
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