Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
5
 
Agility
7
 
Luck
4
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
14
 
Big Guns
31
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
14
 
Melee Weapons
18
 
Repair
14
 
Science
29
 
Small Guns
18
 
Sneak
18
 
Speech
14
 
Unarmed
16
 
Level 1
ST 7 PE 6 EN 6 CH 5 IN 5 AG 7 LK 4
Big Guns, Lockpick, and Science
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