Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
8
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
23
 
Big Guns
20
 
Energy Weapons
19
 
Explosives
18
 
Lockpick
25
 
Medicine
22
 
Melee Weapons
18
 
Repair
25
 
Science
25
 
Small Guns
37
 
Sneak
22
 
Speech
23
 
Unarmed
16
 
Intense Training
Level 1
ST 5 PE 6 EN 5 CH 1 IN 8 AG 8 LK 7
Barter, Speech, and Small Guns
Level 2
Energy Weapons +1 (19), Lockpick +7 (25), Repair +3 (25), Science +3 (25), Big Guns +4 (20)
Intense Training (ST)
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