Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
4
 
Intelligence
10
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
13
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
22
 
Medicine
27
 
Melee Weapons
15
 
Repair
52
 
Science
35
 
Small Guns
55
 
Sneak
20
 
Speech
30
 
Unarmed
17
 
Gun Nut (2)
Level 1
ST 5 PE 5 EN 6 CH 4 IN 9 AG 6 LK 5
Speech, Small Guns, and Repair
Level 2
Small Guns +8 (45), Lockpick +5 (20), Speech +2 (30), Repair +2 (45), Medicine +2 (25)
Gun Nut
Bobblehead (Intelligence)
Level 3
Sneak +3 (20), Small Guns +5 (55), Lockpick +2 (22), Science +10 (35)
Gun Nut
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