Strength
2
 
Perception
7
 
Endurance
3
 
Charisma
10
 
Intelligence
10
 
Agility
3
 
Luck
5
 
Action Points
71
 
Carry Weight
170
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.0
 
Skill Points
23
 
Barter
50
 
Big Guns
11
 
Energy Weapons
19
 
Explosives
25
 
Lockpick
19
 
Medicine
50
 
Melee Weapons
12
 
Repair
30
 
Science
50
 
Small Guns
11
 
Sneak
11
 
Speech
50
 
Unarmed
25
 
Child at Heart
Educated
Swift Learner (2)
Level 1
ST 2 PE 7 EN 3 CH 10 IN 10 AG 3 LK 5
Speech, Medicine, and Science
Level 2
Unarmed +4 (15), Repair +4 (29), Explosives +6 (25), Barter +5 (30), Melee Weapons +1 (10)
Swift Learner
Level 3
Repair +1 (30), Science +10 (50), Medicine +9 (49)
Swift Learner
Level 4
Unarmed +5 (20), Speech +10 (50), Barter +4 (34), Medicine +1 (50)
Educated
Level 5
Unarmed +5 (25), Barter +16 (50), Melee Weapons +2 (12)
Child at Heart
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