Strength
10
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
300
 
Critical Chance
13%
 
Dmg Resist
0%
 
Hit Points
340
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
38
 
Big Guns
38
 
Energy Weapons
38
 
Explosives
60
 
Lockpick
41
 
Medicine
38
 
Melee Weapons
38
 
Repair
38
 
Science
41
 
Small Guns
38
 
Sneak
60
 
Speech
38
 
Unarmed
38
 
Ant Might
Bloody Mess
Comprehension
Entomologist
Finesse
Intense Training (5)
Pyromaniac
Silent Running
Strong Back
Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Barter, Speech, and Lockpick
Level 2
Sneak +1 (18), Small Guns +2 (19), Energy Weapons +2 (19), Unarmed +1 (18), Explosives +2 (19), Science +7 (30), Melee Weapons +2 (21), Big Guns +2 (19)
Intense Training (ST)
Bobblehead (Intelligence)
Ant Might
Level 3
Lockpick +8 (40), Explosives +4 (23), Science +8 (40)
Intense Training (ST)
Level 4
Sneak +4 (22), Small Guns +3 (22), Energy Weapons +4 (23), Unarmed +4 (22), Barter +1 (23), Big Guns +4 (23)
Entomologist
Level 5
Sneak +3 (25), Small Guns +3 (25), Energy Weapons +2 (25), Unarmed +3 (25), Speech +3 (25), Explosives +2 (25), Barter +2 (25), Big Guns +2 (25)
Comprehension
Level 6
Sneak +2 (27), Small Guns +2 (27), Energy Weapons +2 (27), Unarmed +1 (26), Speech +1 (26), Repair +2 (27), Explosives +2 (27), Barter +2 (27), Melee Weapons +2 (27), Medicine +2 (27), Big Guns +2 (27)
Bloody Mess
Level 7
Sneak +1 (29), Small Guns +1 (29), Energy Weapons +2 (30), Unarmed +2 (29), Speech +2 (29), Repair +2 (30), Explosives +2 (30), Barter +2 (30), Melee Weapons +2 (30), Medicine +2 (30), Big Guns +2 (30)
Intense Training (LK)
Level 8
Sneak +2 (31), Small Guns +2 (31), Energy Weapons +2 (32), Unarmed +2 (31), Speech +2 (31), Repair +1 (31), Explosives +2 (32), Barter +2 (32), Melee Weapons +1 (31), Medicine +2 (32), Big Guns +2 (32)
Strong Back
Bobblehead (Strength)
Level 9
Sneak +2 (33), Small Guns +2 (33), Energy Weapons +2 (34), Unarmed +2 (33), Speech +2 (33), Repair +2 (33), Explosives +2 (34), Barter +2 (34), Medicine +2 (34), Big Guns +2 (34)
Intense Training (LK)
Level 10
Explosives +20 (54)
Finesse
Level 11
Sneak +14 (49), Explosives +6 (60)
Intense Training (AG)
Level 12
Small Guns +1 (36), Energy Weapons +2 (36), Unarmed +2 (35), Speech +3 (36), Repair +3 (36), Barter +2 (36), Melee Weapons +3 (36), Medicine +2 (36), Big Guns +2 (36)
Pyromaniac
Level 13
Sneak +1 (60), Small Guns +2 (38), Energy Weapons +2 (38), Unarmed +3 (38), Speech +2 (38), Repair +2 (38), Barter +2 (38), Melee Weapons +2 (38), Medicine +2 (38), Big Guns +2 (38)
Silent Running
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