Strength
7
 
Perception
8
 
Endurance
5
 
Charisma
6
 
Intelligence
4
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
14
 
Barter
20
 
Big Guns
31
 
Energy Weapons
45
 
Explosives
30
 
Lockpick
22
 
Medicine
18
 
Melee Weapons
20
 
Repair
18
 
Science
14
 
Small Guns
16
 
Sneak
16
 
Speech
35
 
Unarmed
16
 
Intense Training (2)
Level 1
ST 6 PE 8 EN 5 CH 6 IN 4 AG 4 LK 7
Big Guns, Energy Weapons, and Speech
Level 2
Energy Weapons +8 (45), Repair +4 (18), Barter +2 (20)
Intense Training (AG)
Bobblehead (Strength)
Level 3
Speech +2 (35), Explosives +8 (30), Medicine +4 (18)
Intense Training (LK)
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