Strength
5
 
Perception
8
 
Endurance
6
 
Charisma
5
 
Intelligence
7
 
Agility
8
 
Luck
1
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
20
 
Big Guns
15
 
Energy Weapons
34
 
Explosives
19
 
Lockpick
20
 
Medicine
17
 
Melee Weapons
13
 
Repair
39
 
Science
17
 
Small Guns
45
 
Sneak
20
 
Speech
13
 
Unarmed
15
 
Gun Nut
Level 1
ST 5 PE 8 EN 6 CH 5 IN 7 AG 8 LK 1
Repair, Small Guns, and Energy Weapons
Level 2
Sneak +1 (20), Small Guns +6 (45), Lockpick +1 (20), Repair +2 (39), Barter +7 (20)
Gun Nut
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