Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
1
 
Luck
9
 
Action Points
67
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
75
 
Big Guns
75
 
Energy Weapons
75
 
Explosives
75
 
Lockpick
75
 
Medicine
75
 
Melee Weapons
75
 
Repair
75
 
Science
75
 
Small Guns
75
 
Sneak
75
 
Speech
75
 
Unarmed
75
 
Adamantium Skeleton
Better Criticals
Bloody Mess
Comprehension
Cyborg
Educated
Entomologist
Fast Metabolism
Finesse
Intense Training (7)
Lady Killer/Black Widow
Lead Belly
Life Giver
Nerd Rage!
Nuclear Anomaly
Pyromaniac
Rad Absorption
Rad Resistance
Rad Tolerance
Robotics Expert
Solar Powered
Strong Back
Toughness
Level 1
ST 4 PE 9 EN 9 CH 1 IN 9 AG 1 LK 7
Big Guns, Energy Weapons, and Medicine
Bobblehead (Medicine)
Level 2
Energy Weapons +6 (45), Repair +6 (30), Medicine +1 (50), Big Guns +6 (45)
Intense Training (ST)
Level 3
Energy Weapons +5 (50), Repair +9 (39), Big Guns +5 (50)
Intense Training (ST)
Level 4
Repair +11 (50), Science +8 (32)
Educated
Level 5
Explosives +4 (28), Science +18 (50)
Comprehension
Level 6
Explosives +22 (50)
Toughness
Level 7
Unarmed +22 (46)
Bloody Mess
Level 8
Lockpick +18 (42), Unarmed +4 (50)
Strong Back
Level 9
Lockpick +8 (50), Melee Weapons +14 (34)
Intense Training (ST)
Level 10
Small Guns +6 (14), Melee Weapons +16 (50)
Finesse
Level 11
Small Guns +22 (36)
Nerd Rage!
Level 12
Sneak +8 (16), Small Guns +14 (50)
Life Giver
Level 13
Sneak +22 (38)
Fast Metabolism
Level 14
Sneak +12 (50), Speech +10 (18)
Adamantium Skeleton
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Level 15
Speech +22 (40)
Cyborg
Level 16
Speech +10 (50), Barter +12 (20)
Better Criticals
Level 17
Barter +22 (42)
Robotics Expert
Level 18
Sneak +1 (51), Small Guns +1 (51), Energy Weapons +1 (61), Lockpick +1 (51), Unarmed +2 (52), Speech +1 (51), Repair +1 (51), Explosives +1 (51), Barter +9 (51), Science +1 (61), Melee Weapons +1 (53), Medicine +1 (61), Big Guns +1 (51)
Intense Training (ST)
Level 19
Sneak +2 (53), Small Guns +2 (53), Energy Weapons +1 (62), Lockpick +2 (53), Unarmed +1 (53), Speech +2 (53), Repair +2 (53), Explosives +2 (53), Barter +1 (52), Science +2 (63), Melee Weapons +2 (55), Medicine +2 (63), Big Guns +1 (52)
Intense Training (LK)
Level 20
Sneak +2 (55), Small Guns +2 (55), Energy Weapons +2 (64), Lockpick +1 (54), Unarmed +2 (55), Speech +2 (55), Repair +2 (55), Explosives +1 (54), Barter +2 (54), Science +2 (65), Melee Weapons +1 (56), Medicine +1 (64), Big Guns +2 (54)
Solar Powered
Level 21
Sneak +2 (57), Small Guns +2 (57), Energy Weapons +1 (65), Lockpick +2 (56), Unarmed +2 (57), Speech +2 (57), Repair +2 (57), Explosives +1 (55), Barter +1 (55), Science +2 (67), Melee Weapons +2 (60), Medicine +2 (66), Big Guns +1 (55)
Intense Training (ST)
Level 22
Sneak +1 (59), Small Guns +1 (59), Energy Weapons +2 (68), Lockpick +2 (59), Unarmed +1 (59), Speech +1 (59), Repair +2 (60), Explosives +2 (58), Barter +2 (58), Science +2 (70), Melee Weapons +2 (63), Medicine +2 (69), Big Guns +2 (58)
Intense Training (LK)
Level 23
Sneak +1 (60), Small Guns +1 (60), Energy Weapons +2 (70), Lockpick +1 (60), Unarmed +1 (60), Speech +1 (60), Repair +5 (65), Explosives +2 (60), Barter +2 (60), Science +1 (71), Melee Weapons +2 (65), Medicine +1 (70), Big Guns +2 (60)
Entomologist
Level 24
Lockpick +5 (65), Explosives +5 (65), Barter +5 (65), Science +2 (73), Big Guns +5 (65)
Lady Killer/Black Widow
Level 25
Sneak +5 (65), Small Guns +5 (65), Unarmed +5 (65), Speech +5 (65), Science +2 (75)
Rad Resistance
Level 26
Lockpick +5 (70), Explosives +5 (70), Barter +5 (70), Melee Weapons +2 (67), Big Guns +5 (70)
Rad Tolerance
Level 27
Sneak +3 (68), Small Guns +5 (70), Energy Weapons +1 (71), Lockpick +1 (71), Repair +5 (70), Explosives +1 (71), Barter +1 (71), Melee Weapons +3 (70), Medicine +1 (71), Big Guns +1 (71)
Lead Belly
Level 28
Sneak +2 (70), Energy Weapons +4 (75), Lockpick +4 (75), Explosives +4 (75), Barter +4 (75), Big Guns +4 (75)
Rad Absorption
Level 29
Unarmed +3 (68), Speech +5 (70), Repair +5 (75), Melee Weapons +5 (75), Medicine +4 (75)
Pyromaniac
Level 30
Sneak +5 (75), Small Guns +5 (75), Unarmed +7 (75), Speech +5 (75)
Nuclear Anomaly
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