Strength
6
 
Perception
7
 
Endurance
10
 
Charisma
3
 
Intelligence
10
 
Agility
10
 
Luck
5
 
Action Points
110
 
Carry Weight
210
 
Critical Chance
10%
 
Dmg Resist
10%
 
Hit Points
500
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
28
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
56
 
Lockpick
100
 
Medicine
54
 
Melee Weapons
30
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
38
 
Speech
25
 
Unarmed
38
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Bloody Mess
Commando
Concentrated Fire
Educated
Finesse
Grim Reaper's Sprint
Gun Nut
Intense Training (6)
Power Armor Training
Size Matters
Sniper
Solar Powered
Tag!
Toughness
Wired Reflexes
Level 1
ST 5 PE 2 EN 10 CH 2 IN 10 AG 9 LK 2
Small Guns, Big Guns, and Repair
Level 2
Small Guns +13 (49), Repair +4 (42), Explosives +3 (12)
Intense Training (PE)
Level 3
Small Guns +9 (63), Science +7 (30), Big Guns +4 (42)
Gun Nut
Level 4
Small Guns +7 (70), Lockpick +3 (12), Repair +3 (50), Medicine +7 (30)
Educated
Ant Sight
Wired Reflexes
Level 5
Small Guns +5 (77), Repair +5 (55), Big Guns +13 (55)
Intense Training (AG)
Level 6
Small Guns +3 (80), Repair +5 (60), Big Guns +15 (70)
Toughness
Level 7
Small Guns +4 (85), Energy Weapons +2 (14), Repair +4 (65), Science +4 (35), Big Guns +9 (80)
Intense Training (LK)
Level 8
Small Guns +15 (100), Repair +3 (68), Big Guns +5 (100)
Size Matters
Level 9
Energy Weapons +11 (25), Lockpick +5 (20), Repair +2 (70), Science +5 (40)
Commando
Level 10
Energy Weapons +10 (35), Lockpick +5 (25), Repair +5 (75), Science +2 (42), Medicine +1 (32)
Finesse
Level 11
Energy Weapons +10 (47), Lockpick +3 (30), Repair +3 (78), Science +3 (45), Medicine +4 (36)
Intense Training (PE)
Level 12
Energy Weapons +9 (58), Lockpick +5 (37), Repair +2 (80), Science +7 (52)
Intense Training (PE)
Level 13
Energy Weapons +12 (70), Lockpick +1 (38), Repair +2 (82), Science +8 (60)
Sniper
Level 14
Energy Weapons +10 (80), Lockpick +8 (46), Repair +3 (85), Science +2 (62)
Adamantium Skeleton
Level 15
Energy Weapons +10 (90), Lockpick +4 (50), Repair +5 (90), Science +4 (66)
Intense Training (LK)
Level 16
Energy Weapons +10 (100), Repair +5 (95), Science +4 (70), Medicine +4 (40)
Tag! (Lockpick)
Level 17
Lockpick +11 (76), Repair +5 (100), Explosives +1 (20), Science +6 (76)
Bloody Mess
Level 18
Lockpick +14 (90), Science +9 (85)
Concentrated Fire
Level 19
Lockpick +8 (98), Science +15 (100)
Action Boy/Girl
Level 20
Explosives +20 (40), Barter +3 (11)
Grim Reaper's Sprint
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 21
Sneak +3 (38), Unarmed +3 (38), Speech +4 (25), Explosives +3 (56), Barter +4 (28), Melee Weapons +3 (30), Medicine +3 (54)
Solar Powered
Power Armor Training
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