Strength
5
 
Perception
5
 
Endurance
7
 
Charisma
6
 
Intelligence
5
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
18
 
Big Guns
20
 
Energy Weapons
31
 
Explosives
16
 
Lockpick
31
 
Medicine
16
 
Melee Weapons
16
 
Repair
31
 
Science
16
 
Small Guns
16
 
Sneak
16
 
Speech
18
 
Unarmed
20
 
Level 1
ST 5 PE 5 EN 7 CH 6 IN 5 AG 5 LK 7
Lockpick, Repair, and Energy Weapons
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