Strength
7
 
Perception
2
 
Endurance
2
 
Charisma
10
 
Intelligence
7
 
Agility
2
 
Luck
10
 
Action Points
69
 
Carry Weight
220
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
42
 
Big Guns
11
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
11
 
Medicine
21
 
Melee Weapons
36
 
Repair
21
 
Science
21
 
Small Guns
11
 
Sneak
11
 
Speech
42
 
Unarmed
11
 
Level 1
ST 7 PE 2 EN 2 CH 10 IN 7 AG 2 LK 10
Speech, Melee Weapons, and Barter
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