Strength
1
 
Perception
5
 
Endurance
6
 
Charisma
7
 
Intelligence
5
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
160
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
0.5
 
Skill Points
15
 
Barter
24
 
Big Guns
20
 
Energy Weapons
16
 
Explosives
32
 
Lockpick
35
 
Medicine
30
 
Melee Weapons
8
 
Repair
25
 
Science
20
 
Small Guns
45
 
Sneak
22
 
Speech
24
 
Unarmed
18
 
Gun Nut
Swift Learner
Level 1
ST 1 PE 5 EN 6 CH 7 IN 5 AG 8 LK 8
Small Guns, Explosives, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +3 (45), Lockpick +1 (32), Repair +2 (23), Explosives +1 (32), Science +2 (18), Medicine +4 (30), Big Guns +2 (20)
Gun Nut
Level 3
Lockpick +3 (35), Speech +4 (24), Repair +2 (25), Barter +4 (24), Science +2 (20)
Swift Learner
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