Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
240
 
Critical Chance
14%
 
Dmg Resist
3%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
62
 
Big Guns
25
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
34
 
Small Guns
100
 
Sneak
100
 
Speech
25
 
Unarmed
25
 
Action Boy/Girl
Almost Perfect
Auto Expert
Better Criticals
Booster Shot
Commando
Contract Killer
Covert Ops
Deep Sleep
Explorer
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut (3)
Here and Now
Infiltrator
Karmic Rebalance
Lawbringer
Light Step
Mister Sandman
Nerves of Steel
Night Person
Ninja
No Weaknesses
Pitt Fighter
Power Armor Training
Scrounger
Silent Running
Sniper
Superior Defender
Swift Learner
Thief (2)
Xenotech Expert
Level 1
ST 3 PE 9 EN 4 CH 1 IN 8 AG 8 LK 7
Sneak, Small Guns, and Repair
Bobblehead (Small Guns)
Level 2
Sneak +3 (40), Small Guns +3 (55), Energy Weapons +3 (27), Lockpick +6 (30), Repair +3 (45)
Gun Nut
Level 3
Sneak +5 (50), Small Guns +5 (60), Energy Weapons +3 (30), Lockpick +5 (40)
Thief
Level 4
Sneak +5 (55), Small Guns +3 (68), Lockpick +5 (45), Repair +5 (55)
Gun Nut
Level 5
Sneak +5 (60), Small Guns +2 (70), Energy Weapons +5 (35), Lockpick +5 (50), Repair +1 (56)
Swift Learner
Bobblehead (Intelligence)
Level 6
Sneak +5 (65), Small Guns +5 (80), Energy Weapons +5 (40), Lockpick +2 (52), Repair +2 (65)
Gun Nut
Nikola Tesla and You => Energy Weapons +1 (41)
Level 7
Sneak +5 (75), Small Guns +2 (82), Energy Weapons +4 (45), Lockpick +3 (60), Repair +5 (70)
Thief
Level 8
Sneak +5 (80), Small Guns +3 (85), Energy Weapons +5 (50), Lockpick +5 (65), Repair +1 (71)
Commando
Level 9
Sneak +5 (85), Small Guns +5 (90), Lockpick +5 (70), Repair +4 (75)
Scrounger
Level 10
Sneak +5 (90), Small Guns +5 (95), Lockpick +5 (75), Repair +4 (79)
Finesse
Level 11
Small Guns +5 (100), Lockpick +8 (83), Repair +6 (85)
Mister Sandman
Level 12
Energy Weapons +5 (55), Lockpick +7 (90), Repair +5 (90), Science +1 (25), Medicine +1 (25)
Night Person
Level 13
Energy Weapons +5 (60), Lockpick +5 (95), Repair +5 (95), Medicine +4 (29)
Silent Running
Level 14
Energy Weapons +5 (65), Lockpick +5 (100), Repair +5 (100), Medicine +4 (33)
Sniper
Level 15
Energy Weapons +7 (72), Medicine +12 (45)
Contract Killer
Level 16
Energy Weapons +14 (86), Medicine +5 (50)
Lawbringer
Level 17
Energy Weapons +14 (100), Medicine +5 (55)
Light Step
Level 18
Explosives +6 (30), Science +5 (30), Medicine +8 (63)
Action Boy/Girl
Level 19
Explosives +10 (40), Medicine +9 (72)
Better Criticals
Level 20
Explosives +10 (50), Medicine +9 (81)
Infiltrator
Level 21
Explosives +10 (60), Medicine +9 (90)
Grim Reaper's Sprint
Level 22
Explosives +9 (69), Medicine +10 (100)
Deep Sleep
Level 23
Explosives +11 (80), Melee Weapons +8 (20)
Fast Metabolism
Level 24
Explosives +10 (90), Melee Weapons +9 (33)
No Weaknesses
Level 25
Explosives +10 (100), Melee Weapons +9 (42)
Karmic Rebalance
Level 26
Melee Weapons +19 (61)
Nerves of Steel
Level 27
Melee Weapons +19 (80)
Ninja
Level 28
Melee Weapons +19 (99)
Explorer
Level 29
Barter +18 (34), Melee Weapons +1 (100)
Here and Now
Level 30
Barter +19 (62)
Almost Perfect
Auto Expert
Covert Ops
Booster Shot
Ghoul Ecology
Pitt Fighter
Power Armor Training
Superior Defender
Xenotech Expert
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