Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
8
 
Agility
5
 
Luck
2
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
15
 
Medicine
34
 
Melee Weapons
17
 
Repair
34
 
Science
19
 
Small Guns
30
 
Sneak
13
 
Speech
16
 
Unarmed
15
 
Swift Learner
Level 1
ST 7 PE 6 EN 6 CH 6 IN 8 AG 5 LK 2
Repair, Small Guns, and Medicine
Level 2
Small Guns +2 (30), Speech +1 (16), Explosives +15 (30)
Swift Learner
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