Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Chem Resistant
Chemist
Commando
Comprehension
Covert Ops
Cyborg
Demolition Expert (3)
Dream Crusher
Educated
Entomologist
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Iron Fist (3)
Lady Killer/Black Widow
Ninja
Pitt Fighter
Power Armor Training
Punga Power!
Pyromaniac
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Superior Defender
Swift Learner
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 4 PE 6 EN 5 CH 4 IN 9 AG 6 LK 6
Explosives, Melee Weapons, and Sneak
Wired Reflexes
Ant Might
Rad Regeneration
Booster Shot
Xenotech Expert
Superior Defender
Pitt Fighter
Ghoul Ecology
Covert Ops
Barkskin
Power Armor Training
Bobblehead (Intelligence)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Auto Expert
Dream Crusher
Hematophage
Punga Power!
Level 2
Explosives +18 (60), Medicine +2 (37)
Lady Killer/Black Widow
Level 3
Medicine +20 (57)
Swift Learner
Level 4
Science +17 (55), Medicine +3 (60)
Educated
Level 5
Science +5 (60), Melee Weapons +18 (58)
Comprehension
Level 6
Sneak +1 (43), Melee Weapons +22 (80)
Bloody Mess
Level 7
Sneak +23 (66)
Toughness
Level 8
Sneak +14 (80), Unarmed +9 (34)
Commando
Level 9
Unarmed +23 (57)
Strong Back
Level 10
Lockpick +10 (40), Unarmed +13 (70)
Finesse
Level 11
Energy Weapons +13 (40), Lockpick +10 (50)
Demolition Expert
Level 12
Big Guns +23 (48)
Silent Running
Level 13
Small Guns +6 (36), Repair +15 (50), Big Guns +2 (50)
Pyromaniac
Level 14
Small Guns +14 (50), Barter +9 (32)
Robotics Expert
Level 15
Speech +5 (28), Barter +18 (50)
Sniper
Level 16
Lockpick +1 (51), Speech +22 (50)
Cyborg
Level 17
Lockpick +23 (74)
Better Criticals
Level 18
Energy Weapons +7 (57), Lockpick +1 (75), Science +15 (75)
Action Boy/Girl
Level 19
Energy Weapons +23 (80)
Demolition Expert
Level 20
Small Guns +10 (60), Big Guns +13 (63)
Ninja
Level 21
Repair +6 (56), Big Guns +17 (80)
Grim Reaper's Sprint
Level 22
Repair +23 (79)
Demolition Expert
Level 23
Lockpick +1 (76), Repair +1 (80), Science +1 (76), Medicine +20 (80)
Iron Fist
Level 24
Small Guns +3 (63), Explosives +20 (80)
Iron Fist
Level 25
Small Guns +17 (80), Barter +6 (56)
Iron Fist
Level 26
Barter +23 (79)
Gunslinger
Level 27
Speech +22 (72), Barter +1 (80)
Chemist
Level 28
Lockpick +4 (80), Unarmed +10 (80), Speech +8 (80), Science +1 (77)
Chem Resistant
Level 29
Small Guns +2 (82), Energy Weapons +2 (82), Lockpick +2 (82), Repair +2 (82), Explosives +2 (82), Barter +2 (82), Science +5 (82), Melee Weapons +2 (82), Medicine +2 (82), Big Guns +2 (82)
Entomologist
Level 30
Small Guns +1 (91), Energy Weapons +2 (92), Lockpick +2 (92), Unarmed +2 (92), Speech +2 (94), Repair +2 (86), Explosives +2 (92), Barter +2 (96), Science +2 (86), Melee Weapons +2 (94), Medicine +2 (86), Big Guns +2 (94)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Lying, Congressional Style => Speech +2 (100)
Lying, Congressional Style => Speech +2 (100)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Lying, Congressional Style => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
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