Strength
8
 
Perception
7
 
Endurance
7
 
Charisma
3
 
Intelligence
7
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
230
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
4.0
 
Skill Points
17
 
Barter
10
 
Big Guns
18
 
Energy Weapons
33
 
Explosives
33
 
Lockpick
25
 
Medicine
18
 
Melee Weapons
20
 
Repair
38
 
Science
18
 
Small Guns
29
 
Sneak
14
 
Speech
10
 
Unarmed
18
 
Gun Nut
Level 1
ST 7 PE 7 EN 7 CH 3 IN 7 AG 5 LK 4
Explosives, Repair, and Energy Weapons
Bobblehead (Strength)
Level 2
Small Guns +10 (29), Lockpick +7 (25)
Gun Nut
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