Strength
7
 
Perception
8
 
Endurance
6
 
Charisma
5
 
Intelligence
7
 
Agility
4
 
Luck
3
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
14
 
Big Guns
16
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
18
 
Melee Weapons
33
 
Repair
18
 
Science
18
 
Small Guns
27
 
Sneak
12
 
Speech
14
 
Unarmed
16
 
Level 1
ST 7 PE 8 EN 6 CH 5 IN 7 AG 4 LK 3
Small Guns, Melee Weapons, and Lockpick
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