Strength
3
 
Perception
10
 
Endurance
10
 
Charisma
2
 
Intelligence
2
 
Agility
3
 
Luck
10
 
Action Points
71
 
Carry Weight
180
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
1.5
 
Skill Points
12
 
Barter
11
 
Big Guns
42
 
Energy Weapons
42
 
Explosives
42
 
Lockpick
27
 
Medicine
11
 
Melee Weapons
13
 
Repair
11
 
Science
11
 
Small Guns
13
 
Sneak
13
 
Speech
11
 
Unarmed
27
 
Level 1
ST 3 PE 10 EN 10 CH 2 IN 2 AG 3 LK 10
Explosives, Energy Weapons, and Big Guns
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