Strength
5
 
Perception
6
 
Endurance
1
 
Charisma
9
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
23
 
Big Guns
7
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
23
 
Melee Weapons
15
 
Repair
23
 
Science
38
 
Small Guns
15
 
Sneak
15
 
Speech
38
 
Unarmed
7
 
Level 1
ST 5 PE 6 EN 1 CH 9 IN 9 AG 5 LK 5
Speech, Science, and Lockpick
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