Strength
2
 
Perception
9
 
Endurance
4
 
Charisma
4
 
Intelligence
9
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
14
 
Big Guns
14
 
Energy Weapons
39
 
Explosives
24
 
Lockpick
24
 
Medicine
24
 
Melee Weapons
10
 
Repair
24
 
Science
39
 
Small Guns
31
 
Sneak
16
 
Speech
14
 
Unarmed
14
 
Level 1
ST 2 PE 9 EN 4 CH 4 IN 9 AG 5 LK 7
Science, Small Guns, and Energy Weapons
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