Strength
3
 
Perception
7
 
Endurance
5
 
Charisma
1
 
Intelligence
8
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
8
 
Big Guns
16
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
22
 
Melee Weapons
12
 
Repair
22
 
Science
37
 
Small Guns
39
 
Sneak
24
 
Speech
8
 
Unarmed
16
 
Level 1
ST 3 PE 7 EN 5 CH 1 IN 8 AG 9 LK 7
Lockpick, Small Guns, and Science
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