Strength
9
 
Perception
7
 
Endurance
6
 
Charisma
7
 
Intelligence
8
 
Agility
6
 
Luck
7
 
Action Points
102
 
Carry Weight
290
 
Critical Chance
7%
 
Dmg Resist
28%
 
Hit Points
540
 
Melee Damage
4.5
 
Skill Points
21
 
Barter
72
 
Big Guns
85
 
Energy Weapons
100
 
Explosives
80
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
80
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
81
 
Speech
78
 
Unarmed
86
 
Action Boy/Girl
Animal Friend
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert (3)
Educated
Entomologist
Explorer
Fast Metabolism
Fortune Finder
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Impartial Mediation
Intense Training (2)
Lady Killer/Black Widow
Life Giver
Mister Sandman
Pitt Fighter
Power Armor Training
Punga Power!
Pyromaniac
Quantum Chemist
Rad Regeneration
Robotics Expert
Sniper
Strong Back
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 7 PE 5 EN 4 CH 6 IN 7 AG 5 LK 6
Repair, Small Guns, and Speech
Bobblehead (Strength)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Repair)
Bobblehead (Big Guns)
Bobblehead (Medicine)
Wired Reflexes
Power Armor Training
Xenotech Expert
Hematophage
Level 2
Sneak +18 (35)
Intense Training (EN)
Level 3
Energy Weapons +2 (19), Repair +6 (52), Explosives +7 (24), Medicine +3 (34)
Intense Training (ST)
Level 4
Speech +16 (50), Science +2 (23)
Educated
Level 5
Lockpick +12 (29), Barter +8 (27), Big Guns +1 (28)
Lady Killer/Black Widow
Level 6
Science +21 (44)
Bloody Mess
Level 7
Lockpick +15 (44), Science +6 (50)
Fortune Finder
Level 8
Lockpick +6 (50), Repair +3 (55), Medicine +12 (46)
Impartial Mediation
Level 9
Energy Weapons +6 (25), Barter +13 (40), Big Guns +2 (30)
Strong Back
Level 10
Energy Weapons +10 (35), Explosives +6 (30), Barter +5 (45)
Animal Friend
Level 11
Sneak +5 (40), Small Guns +8 (40), Unarmed +3 (20), Melee Weapons +2 (25), Medicine +3 (49)
Toughness
Level 12
Energy Weapons +10 (45), Lockpick +5 (55), Explosives +5 (35), Medicine +1 (50)
Robotics Expert
Level 13
Small Guns +5 (45), Repair +10 (65), Explosives +3 (38), Barter +1 (46), Big Guns +2 (32)
Life Giver
Level 14
Energy Weapons +21 (66)
Entomologist
Level 15
Small Guns +6 (51), Science +10 (60), Medicine +5 (55)
Sniper
Level 16
Energy Weapons +16 (92), Medicine +5 (60)
Cyborg
Bobblehead (Energy Weapons)
Level 17
Lockpick +11 (66), Explosives +2 (40), Big Guns +8 (40)
Better Criticals
Level 18
Small Guns +6 (57), Unarmed +10 (30), Melee Weapons +5 (30)
Action Boy/Girl
Level 19
Small Guns +12 (69), Barter +4 (50), Big Guns +5 (45)
Concentrated Fire
Level 20
Unarmed +10 (40), Repair +1 (66), Melee Weapons +10 (40)
Explorer
Level 21
Explosives +10 (50), Melee Weapons +5 (45), Medicine +1 (61), Big Guns +5 (50)
Grim Reaper's Sprint
Level 22
Lockpick +7 (73), Repair +4 (70), Science +5 (65), Melee Weapons +5 (50)
Demolition Expert
Level 23
Sneak +5 (45), Small Guns +1 (70), Unarmed +1 (41), Science +5 (70), Medicine +9 (70)
Quantum Chemist
Level 24
Sneak +5 (50), Unarmed +9 (50), Repair +7 (77)
Demolition Expert
Level 25
Lockpick +1 (74), Explosives +10 (60), Big Guns +10 (60)
Demolition Expert
Level 26
Sneak +5 (55), Lockpick +1 (75), Repair +3 (80), Explosives +2 (62), Science +5 (75), Melee Weapons +5 (55)
Commando
Level 27
Sneak +5 (60), Small Guns +5 (75), Medicine +6 (76), Big Guns +5 (65)
Fast Metabolism
Ant Sight
Barkskin
Booster Shot
Ghoul Ecology
Punga Power!
Rad Regeneration
Superior Defender
Pitt Fighter
Auto Expert
Level 28
Small Guns +5 (80), Unarmed +1 (51), Repair +5 (85), Explosives +1 (65), Medicine +4 (80), Big Guns +5 (70)
Pyromaniac
Level 29
Unarmed +4 (55), Speech +5 (55), Barter +5 (55), Melee Weapons +5 (60), Big Guns +2 (72)
Comprehension
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Duck and Cover! => Explosives +2 (67)
Duck and Cover! => Explosives +2 (69)
Grognak the Barbarian => Melee Weapons +2 (62)
Grognak the Barbarian => Melee Weapons +2 (64)
Grognak the Barbarian => Melee Weapons +2 (66)
Grognak the Barbarian => Melee Weapons +2 (68)
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Lying, Congressional Style => Speech +2 (57)
Lying, Congressional Style => Speech +2 (59)
Lying, Congressional Style => Speech +2 (61)
Lying, Congressional Style => Speech +2 (63)
Lying, Congressional Style => Speech +2 (65)
Nikola Tesla and You => Energy Weapons +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (67)
Pugilism Illustrated => Unarmed +2 (57)
Pugilism Illustrated => Unarmed +2 (59)
Pugilism Illustrated => Unarmed +2 (61)
Pugilism Illustrated => Unarmed +2 (63)
Pugilism Illustrated => Unarmed +2 (65)
Pugilism Illustrated => Unarmed +2 (67)
Pugilism Illustrated => Unarmed +2 (69)
Pugilism Illustrated => Unarmed +2 (71)
Pugilism Illustrated => Unarmed +2 (73)
Pugilism Illustrated => Unarmed +2 (75)
Tales of a Junktown Jerky Vendor => Barter +2 (57)
Tales of a Junktown Jerky Vendor => Barter +2 (59)
Tales of a Junktown Jerky Vendor => Barter +2 (61)
Tumblers Today => Lockpick +2 (79)
Tumblers Today => Lockpick +2 (81)
Tumblers Today => Lockpick +2 (83)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (76)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (78)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (80)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Level 30
Lockpick +6 (100), Repair +10 (100), Melee Weapons +1 (80), Big Guns +4 (85)
Mister Sandman
Covert Ops
Nikola Tesla and You => Energy Weapons +2 (100)
Dean's Electronics => Repair +2 (100)
Big Book of Science => Science +2 (100)
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