Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
2
 
Intelligence
8
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
9
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
21
 
Melee Weapons
15
 
Repair
41
 
Science
21
 
Small Guns
57
 
Sneak
19
 
Speech
9
 
Unarmed
19
 
Gun Nut
Level 1
ST 5 PE 6 EN 7 CH 2 IN 8 AG 7 LK 5
Small Guns, Lockpick, and Repair
Level 2
Small Guns +18 (57)
Gun Nut
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