Strength
8
 
Perception
5
 
Endurance
6
 
Charisma
3
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
8%
 
Hit Points
260
 
Melee Damage
4.0
 
Skill Points
17
 
Barter
11
 
Big Guns
22
 
Energy Weapons
44
 
Explosives
25
 
Lockpick
18
 
Medicine
19
 
Melee Weapons
52
 
Repair
32
 
Science
22
 
Small Guns
65
 
Sneak
35
 
Speech
11
 
Unarmed
35
 
Ant Might
Barkskin
Covert Ops
Ghoul Ecology
Gun Nut (2)
Iron Fist
Little Leaguer
Pitt Fighter
Power Armor Training
Superior Defender
Wired Reflexes
Level 1
ST 7 PE 5 EN 6 CH 3 IN 7 AG 7 LK 5
Small Guns, Energy Weapons, and Melee Weapons
Level 2
Sneak +1 (20), Small Guns +5 (44), Energy Weapons +4 (34), Unarmed +4 (21), Melee Weapons +3 (37)
Gun Nut
Level 3
Sneak +3 (23), Energy Weapons +3 (37), Unarmed +3 (24), Melee Weapons +3 (40), Big Guns +5 (22)
Gun Nut
Level 4
Small Guns +1 (50), Energy Weapons +3 (40), Unarmed +6 (30), Repair +1 (30), Explosives +3 (23), Melee Weapons +3 (48)
Little Leaguer
Level 5
Small Guns +2 (52), Energy Weapons +4 (44), Unarmed +5 (35), Repair +2 (32), Explosives +2 (25), Melee Weapons +2 (50)
Iron Fist
Pitt Fighter
Covert Ops
Wired Reflexes
Ant Might
Ghoul Ecology
Barkskin
Superior Defender
Bobblehead (Sneak)
Bobblehead (Small Guns)
Chinese Army: Special Ops Training Manual => Sneak +1 (34)
Chinese Army: Special Ops Training Manual => Sneak +1 (35)
Power Armor Training
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