Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
8
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
8
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
38
 
Lockpick
50
 
Medicine
21
 
Melee Weapons
15
 
Repair
50
 
Science
21
 
Small Guns
50
 
Sneak
48
 
Speech
14
 
Unarmed
17
 
Comprehension
Gun Nut (2)
Thief
Level 1
ST 5 PE 6 EN 6 CH 1 IN 8 AG 8 LK 6
Sneak, Small Guns, and Lockpick
Level 2
Sneak +7 (43), Small Guns +2 (43), Lockpick +9 (41)
Gun Nut
Level 3
Repair +4 (30), Explosives +13 (30), Barter +1 (8)
Thief
Level 4
Repair +10 (40), Explosives +8 (38)
Comprehension
Level 5
Small Guns +2 (50), Lockpick +4 (50), Speech +7 (14), Repair +5 (50)
Gun Nut
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