Strength
6
 
Perception
4
 
Endurance
7
 
Charisma
4
 
Intelligence
7
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
27
 
Big Guns
18
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
29
 
Medicine
18
 
Melee Weapons
16
 
Repair
18
 
Science
18
 
Small Guns
50
 
Sneak
20
 
Speech
12
 
Unarmed
18
 
Swift Learner
Level 1
ST 6 PE 4 EN 7 CH 4 IN 7 AG 8 LK 4
Small Guns, Barter, and Lockpick
Level 2
Small Guns +15 (50), Lockpick +2 (29)
Swift Learner
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