Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
20%
 
Hit Points
330
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
15
 
Big Guns
15
 
Energy Weapons
60
 
Explosives
25
 
Lockpick
50
 
Medicine
80
 
Melee Weapons
15
 
Repair
50
 
Science
75
 
Small Guns
50
 
Sneak
50
 
Speech
50
 
Unarmed
15
 
Bloody Mess
Commando
Comprehension
Cyborg
Finesse
Gunslinger
Rad Resistance
Robotics Expert
Strong Back
Swift Learner (3)
Toughness
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Lockpick, Sneak, and Speech
Bobblehead (Medicine)
Level 2
Explosives +10 (25), Science +10 (35)
Swift Learner
Level 3
Small Guns +15 (30), Medicine +5 (40)
Swift Learner
Level 4
Small Guns +20 (50)
Swift Learner
Level 5
Speech +20 (50)
Comprehension
Level 6
Science +20 (55)
Bloody Mess
Level 7
Science +20 (75)
Toughness
Level 8
Lockpick +20 (50)
Rad Resistance
Level 9
Medicine +20 (60)
Strong Back
Level 10
Sneak +20 (50)
Finesse
Level 11
Medicine +20 (80)
Gunslinger
Level 12
Energy Weapons +20 (35)
Robotics Expert
Level 13
Energy Weapons +15 (50), Repair +5 (30)
Commando
Level 14
Repair +20 (50)
Cyborg
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