Strength
9
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
240
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
590
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
100
 
Big Guns
42
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
83
 
Medicine
100
 
Melee Weapons
35
 
Repair
100
 
Science
43
 
Small Guns
100
 
Sneak
37
 
Speech
100
 
Unarmed
86
 
Adamantium Skeleton
Almost Perfect
Animal Friend (2)
Ant Sight
Chem Resistant
Child at Heart
Concentrated Fire
Contract Killer
Deep Sleep
Demolition Expert
Explorer
Fast Metabolism
Grim Reaper's Sprint
Gun Nut (3)
Impartial Mediation
Intense Training (2)
Karmic Rebalance
Lawbringer
Master Trader
Night Person
Party Boy/Girl
Puppies!
Scoundrel (2)
Tag!
Warmonger
Level 1
ST 5 PE 5 EN 5 CH 8 IN 7 AG 5 LK 5
Speech, Small Guns, and Repair
Level 2
Speech +4 (40), Barter +13 (34)
Gun Nut
Ant Sight
Level 3
Small Guns +5 (40), Speech +10 (50), Science +1 (20), Medicine +1 (20)
Intense Training (PE)
Level 4
Repair +1 (40), Barter +16 (50)
Child at Heart
Level 5
Small Guns +6 (46), Lockpick +6 (25), Science +5 (25)
Scoundrel
Level 6
Speech +5 (65), Barter +5 (65), Medicine +7 (27)
Scoundrel
Level 7
Small Guns +4 (55), Speech +5 (70), Repair +3 (48), Barter +5 (70)
Gun Nut
Level 8
Small Guns +8 (63), Repair +6 (54), Medicine +3 (30)
Impartial Mediation
Level 9
Small Guns +1 (69), Repair +6 (65), Barter +10 (80)
Gun Nut
Level 10
Small Guns +2 (71), Repair +5 (70), Medicine +10 (40)
Animal Friend
Level 11
Small Guns +12 (83), Barter +5 (87)
Intense Training (CH)
Level 12
Small Guns +2 (85), Barter +3 (90), Medicine +12 (52)
Night Person
Level 13
Small Guns +5 (90), Repair +4 (74), Medicine +8 (60)
Animal Friend
Level 14
Lockpick +16 (41), Repair +1 (75)
Master Trader
Bobblehead (Charisma)
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Medicine)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Lockpick)
Level 15
Repair +15 (100), Medicine +2 (72)
Lawbringer
Level 16
Medicine +17 (89)
Chem Resistant
Level 17
Energy Weapons +3 (37), Explosives +3 (22), Medicine +11 (100)
Tag! (Energy Weapons)
Level 18
Energy Weapons +17 (54)
Fast Metabolism (Energy Weapons)
Level 19
Energy Weapons +11 (65), Explosives +6 (28)
Concentrated Fire (Energy Weapons)
Bobblehead (Strength)
Level 20
Explosives +17 (45)
Explorer (Energy Weapons)
Level 21
Lockpick +17 (68)
Grim Reaper's Sprint (Energy Weapons)
Level 22
Lockpick +7 (75), Speech +1 (85), Explosives +9 (54)
Puppies! (Energy Weapons)
Level 23
Energy Weapons +5 (70), Explosives +12 (66)
Deep Sleep (Energy Weapons)
Level 24
Energy Weapons +10 (80), Explosives +7 (73)
Karmic Rebalance (Energy Weapons)
Level 25
Energy Weapons +5 (85), Explosives +12 (85)
Contract Killer (Energy Weapons)
Level 26
Energy Weapons +7 (92), Speech +5 (90), Explosives +5 (90)
Warmonger (Energy Weapons)
Level 27
Energy Weapons +8 (100), Speech +9 (99)
Adamantium Skeleton (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Level 28
Unarmed +11 (36), Speech +1 (100), Big Guns +5 (30)
Party Boy/Girl (Energy Weapons)
Level 29
Unarmed +17 (53)
Demolition Expert (Energy Weapons)
Level 30
Unarmed +17 (80)
Almost Perfect (Energy Weapons)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Energy Weapons)
Pugilism Illustrated => Unarmed +1 (83)
Pugilism Illustrated => Unarmed +1 (84)
Pugilism Illustrated => Unarmed +1 (85)
Pugilism Illustrated => Unarmed +1 (86)
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