Strength
10
 
Perception
7
 
Endurance
10
 
Charisma
1
 
Intelligence
4
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
6
 
Big Guns
24
 
Energy Weapons
18
 
Explosives
33
 
Lockpick
18
 
Medicine
27
 
Melee Weapons
24
 
Repair
12
 
Science
12
 
Small Guns
14
 
Sneak
14
 
Speech
6
 
Unarmed
39
 
Level 1
ST 10 PE 7 EN 10 CH 1 IN 4 AG 5 LK 3
Unarmed, Explosives, and Medicine
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